Oni-Sama

Hired the PCs to pioneer his empire.

Description:

<table> <tr> <th>Name </th> <th>Level </th> <th>Race </th> <th>Class </th> <th>Deity </th> </tr> <tr> <td> Oni-Sama (Kimi Oni) </td> <td> 6 </td> <td> Ogre Mage </td> <td> Ogre Mage </td> <td> </td> </tr> </table> <table> <tr> <th>Size/Type </th> <th>Hit Dice </th> <th>Initiative </th> <th>Speed </th> <th>Armor Class </th> <th>Base Attack/Grapple </th> </tr> <td>Large / Giant </td> <td>5d8+15 (37 hp) </td> <td>+4 </td> <td>40 ft. (8 squares), fly 40 ft. (good) </td> <td>18 (–1 size, +5 natural, +4 chain shirt), touch 9, flat-footed 18 </td> <td>+3/+12 </td> <tr> <th>Attack </th> <th>Full Attack </th> <th>Space/Reach </th> <th>Special Attacks </th> <th>Special Qualities </th> <th>Saves </th> </tr> <td>Greatsword: Sword of Oni +7 melee (3d6+7/19–20) or longbow +2 ranged (2d6/x3) </td> <td>Greatsword: Sword of Oni +7 melee (3d6+7/19–20) or longbow +2 ranged (2d6/x3) </td> <td>10 ft./10 ft. </td> <td>Spell-like abilities </td> <td>Darkvision 90 ft., low-light vision, regeneration 5, spell resistance 19 </td> <td>Fort +7, Ref +1, Will +3 </td> <tr> <th>Abilities </th> <th>Skills </th> <th>Feats </th> <th>Environment </th> <th>Organization </th> <th>Challenge Rating </th>

&lt;/tr>
                    &lt;td>Str 21, Dex 10, Con 17, Int 14, Wis 14, Cha 17 &lt;/td>
                    &lt;td>Concentration +11, Listen +10, Spellcraft +10, Spot +10 &lt;/td>
                    &lt;td>Combat Expertise, Improved Initiative &lt;/td>
                    &lt;td>Cold hills &lt;/td>
                    &lt;td>Solitary, pair, or troupe (1–2 plus 2–4 ogres) &lt;/td>
                    &lt;td>8 &lt;/td>
           &lt;tr>
                    &lt;th>Treasure &lt;/th>
                    &lt;th>Alignment &lt;/th>
                    &lt;th>Advancement &lt;/th>
                    &lt;th>Level Adjustment &lt;/th>
            &lt;tr> 
                    &lt;td>Double standard &lt;/td>
                    &lt;td>Usually lawful evil &lt;/td>
                    &lt;td>By character class &lt;/td>
                    &lt;td>+7 &lt;/td>
    &lt;/tr> 
&lt;/table>

The ogre mage is a more intelligent and dangerous variety of its mundane cousin.

An ogre mage stands about 10 feet tall and weighs up to 700 pounds. Its skin varies in color from light green to light blue, and its hair is black or very dark brown. Ogre mages favor loose, comfortable clothing and lightweight armor.

Ogre mages speak Giant and Common.

COMBAT Ogre mages rely on their spell-like abilities, resorting to physical combat only when necessary. When faced with obviously superior forces, they prefer to retreat using gaseous form rather than fight a losing battle.

Spell-Like Abilities: At will—darkness, invisibility; 1/day— charm person (DC 14), cone of cold (DC 18), gaseous form, polymorph, sleep (DC 14). Caster level 9th. The save DCs are Charisma-based.

Flight (Su): An ogre mage can cease or resume flight as a free action. While using gaseous form it can fly at its normal speed and has perfect maneuverability.

Regeneration (Ex): Fire and acid deal normal damage to an ogre mage.

An ogre mage that loses a limb or body part can reattach it by holding the severed member to the stump. Reattachment takes 1 minute. If the head or some other vital organ is severed, it must be reattached within 10 minutes or the creature dies. An ogre mage cannot regrow lost body parts.

Change Shape (Su): An ogre mage can assume the form of any Small, Medium, or Large humanoid or giant.

Bio:

His actual name is Oni Kimi (Last Name first). He is a widower and carries Sword of Oni . He and his family have been trying to re-establish their lost empire in the new land.

Oni-Sama

Winter's Herald moonbard